Starting the “Goblet of Fire” Castle!

If you’ve followed this project for a while, you know I jump around a lot. I’ve got a master “to do” list, but sometimes I get bored with an item – or, in the case of the walkways and cliffs from last time, sometimes I run out of references. So I decided to jump over to an all-new phase of the project: creating the Goblet of Fire iteration of Hogwarts!

I started with the south end, where the Great Hall is. Some of the surrounding structures didn’t change at all from the previous film, so I ported those over. But the Great Hall itself got tweaked and slightly repositioned. Let’s start with just the design changes – easier to compare the Halls when they’re still in the same spot.

Original on the left, GOF redesign on the right:

The main difference is that the front was lengthened. This section with the bigger window corresponds to the entrance hall, a set that didn’t really fit very clearly into any part of the original Great Hall/Chamber of Reception structure. When the length was extended, the dormer windows and central turret on the roof were adjusted to keep things visually centered. The turret at the back/top of the hall was also redesigned as well as duplicated at the front of the structure.

So that’s the new design. What about the new position? Well, it’s easiest to show that by overlaying the GOF Great Hall onto the original castle:

The original position is the one that’s higher up and closer to the big marble staircase tower. The new position allowed for a redesigned “link building” between the entrance hall and the marble staircase tower – again, better matching the interior sets – and put the Great Hall closer the same level as the viaduct and its new courtyard. (Originally, the Great Hall was significantly higher than the viaduct; students had to climb all those Oxford stairs in the Chamber of Reception to get up to the Great Hall.)

Here I’ve added the link building:

The reason the rest of the GOF castle is missing is simple: I’m doing it one structure at a time, whether that means simply making its previous version visible or actually building new stuff.

The next structures to tackle are the new front of the Great Hall/entrance hall building (replacing the Chamber of Reception) and the viaduct courtyard. I believe the courtyard was brought to life by redressing the clock tower courtyard set from the previous film. I started this area by duplicating and repositioning the corresponding elements from the clock tower area, resulting in…this:

Yeah, the clock tower is definitely taller than the Great Hall. Lots of other things to tweak, too. All that and more in a future post – make sure you hit the Follow button (at the bottom of the page on mobile, to the right on desktop) to get notified of new updates!

8 thoughts on “Starting the “Goblet of Fire” Castle!

  1. It begins!

    I’m always torn – on the one hand I adore the viaduct courtyard, but on the other the 1-3 reception’s Christ Church Bodley Tower interior is just superb, and obviously would never fit inside the adjusted clockface entrance any more. I think I played around with references trying to get an idea if they could somehow align. Might dig the mockup plans out tomorrow, if only for pure interest sharing.

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      1. Also, I’m curious – what’s the width difference between the new link building and the old… well it’s not its own section but the wall connecting the hall to the main tower? It’s hard to gauge by eye singe it moves to drastically.

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      2. So by my measurements, the GOF link building is about 32 feet from Great Hall to turris magnus in front and about 49 in back. It’s about 26 feet wide from front to back. The original version doesn’t have a well-defined back, but I again measure about 32 feet from Great Hall to turris magnus in front. I never realized that dimension was nearly identical!

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      3. They’re the same? That’s really interesting! I wonder how the old hall and reception would look lined up so the connecting wall was where the GoF link building’s front wall is…

        How far into the courtyard the old reception ends up poking, and such. I’m curious if it’d go as far a the GoF clock entrance’s opening, or further.

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  2. What a nice update to start the day with! I really like the GoF updates on the castle – they weren’t as noticable as the previous ones and made the movie sets blend in with the model pretty well!
    I wasn’t aware of the relocation of the great hall – I only noticed the change to the front/entrace hall. The overlay pics are really helpfull with that. I’m looking forward to the completion of the viaduct/entrace-courtyard! (:

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