Finishing the Training Grounds Tower (COS-OOTP)

Still not sure how I want to handle the statues on top of the Alnwick Castle structures, so I’m hopping back over to the training grounds tower.

Part of this little corner still needed to be filled in. It’s hard to find good reference for that spot on the miniature, and it does seem to be somewhat different from the real thing at Alnwick. I decided to just do my best (and add the footpath where Hagrid drags the Christmas tree through the snow):

There are a few torches that show up over here in some shots in Chamber of Secrets, but I’ve elected not to include those – their positions aren’t always clear or even consistent from shot to shot, and I’m not sure whether they were ever in the main miniature.

Around the other side of the structure, I’ve accepted the difficult truth that I may never find adequate reference for certain details. I’m using the real structures at Alnwick to fill in the gaps as best I can. Fortunately, some of those real-world details are visible in the background in Sorcerer’s Stone, so I feel justified in including them.

This shorter structure on the right corresponds to Alnwick Castle’s 19th-century chapel, and from what I can see, it seems to have been a pretty exact recreation in the miniature:

Incidentally, see that rectangular depression a ways to the left of the chapel, above the arched recessed windows? In real life, the heraldic symbols of the Percy family are there. In the Hogwarts miniature…I can’t tell. It’s too tall to just be a Hogwarts crest. So I’m just leaving that blank for now. If you’ve got closer images of the miniature here…please send them! I’m always on the hunt for new rare photos or blueprints of the miniature.

In the meantime…here’s the complete training grounds tower, as it existed from Chamber of Secrets through Order of the Phoenix!

Fun fact: In the last render above, we’re sitting on the clock tower courtyard roof. The foreground cylindrical tower on the far right is of course Gryffindor Tower.

You might notice that I’ve removed the Alnwick Castle barbican/gatehouse and adjacent walls. Or rather, I’ve moved them so they don’t exist in my Prisoner of Azkaban model anymore, since that area will be covered up by hills. Don’t worry – those structures still exist in my nascent Sorcerer’s Stone model, and they’ll become part of my Chamber of Secrets model too.

Continuing the Curtain Walls

Relatively short post today. We’ll start off with some orthographic views of the POA model, by request. This is the state of the model before the progress you’ll see later in this post.

I always enjoy these blueprint-style perspective-less views.

Anyway, onward to today’s update. Let’s start fleshing out the remaining walls surrounding the training grounds! I’m kinda doing the COS version, since most of this is covered by a new hillside from POA onward, but that’s okay.

I hadn’t touched this area since late March 2019…crazy to think that it’s now been over 2 years since I started this whole project!

There’s not a lot of reference for this area of the miniature, but I have found some shots. Between those and photos of the real thing at Alnwick Castle, I think my results are pretty accurate. Interestingly, that guerite (small lookout tower) closest to the camera seems to have been slightly redesigned partway through the construction of the model. I’ve gone with the final design that was glimpsed – if only barely – in the films.

The next structure along the walls is Alnwick Castle’s barbican and gatehouse. (This is the building from which Neville falls and breaks his wrist in the first film.) I had already done a bit of work on this structure as part of an early attempt at recreating Alnwick itself – here’s an old render from this post:

I built this to the same scale as the main Hogwarts model, so it was easy enough to drop that into place and add brick textures:

As we’ve seen with other areas, I’ve built the walls so they go quite a ways down. From this view inside the training grounds, the lowest parts will eventually be covered up by grassy lawns. But on the outside, the terrain is rocky and uneven, and in some areas it slopes downward to reveal the lower areas of the wall. It’s easiest to just make the walls really deep and then cover a lot of it up with the terrain later on.

Fortunately, there are some nice orthographic drawings of the barbican/gatehouse structure on a placard at the location. These provide some very helpful reference. As always, my goal is to capture at least one of these, in roughly descending order of importance:

  1. The onscreen appearance and imagined reality of the castle in the films (which is achieved through a mixture of location shoots, miniatures, CGI, etc.)
  2. The main 1:24 scale VFX miniature of the whole castle
  3. The corresponding real-life filming location

These do not always agree, and there are significant gaps in the reference for the first two, so finding the right compromises can be tricky. For instance, this shot in Sorcerer’s Stone shows Neville’s POV as he nearly impales himself on a statue:

I’m not sure about the background, but the foreground architecture is all CG, and it matches neither the real-life location nor the miniature…although the corresponding spots at the location and on the miniature are never shown onscreen. To make matters worse, in the live-action location shots that follow, the statue (which I believe was installed just for the film) has moved to a different corner of the structure. So there is no single coherent reality for me to replicate.

In this particular case, my approach will be to ignore this quick shot altogether and aim instead for the real location with the added statues and other set dressings. But I’ll save that for the next post.

Starting the Training Grounds Tower

Holy crap! I can’t believe we’ve arrived at the final major tower of Hogwarts! I’ve been eager and afraid to tackle it because of its complex geometry and the limited reference available. Let’s jump in!

The training grounds tower was added to the original castle out of sheer necessity. Alnwick Castle was used as a major filming location so they needed it to be present in the miniature. Stuart Craig’s team tweaked its footprint a bit and built it up into a much taller complex of towers; the bottom floors just looked like Alnwick while the upper floors took their stylistic cues from the original castle’s other conical turrets. Evidently Mr. Craig didn’t like the vertical extensions, because they were totally redone for the second film in a style that slightly foreshadowed the more Gothic look that would take over in the third film. (Interestingly, some COS shots still feature the SS version.) That revision stuck around till Half-Blood Prince, when it was replaced with a single tower echoing the bell towers’ design.

Since I’m working on the Azkaban castle right now, it’s that second iteration of the tower that I’m focusing on. And “focus” is indeed the right word, because I’ve spent a lot of time just staring at reference images and…thinking. Trying to piece it all together. Eventually, I started working on the facade toward the right:

This is the project’s first render with the OptiX denoiser, which wasn’t compatible with my GPU till Blender 2.90. Denoising is critical with path tracers like the Cycles render engine, where speeding up the render introduces more noise. I was using Open Image Denoise before, but OptiX is faster and it’s retaining more detail, so I’m pretty stoked!

Anyway, training grounds tower. It’s proving as challenging as I feared/hoped it would be. The modeling itself is not particularly difficult, but the paucity of high-quality reference images makes it difficult to piece together all the details, especially since I want to get the scale right.

I’m keeping an eye on the original version too, since the lower section is identical and I want to make sure I can reuse it without any issues.

In a twist that will shock precisely zero longtime readers, I’m finding lots of small discrepancies between shots of miniatures, location shoots at Alnwick Castle, CG long shots, etc. As usual, I’m striving for something of a happy medium, but weighted toward the main 1/24th-scale miniature.

There’s still a lot more to do on this structure, but it’s been 10 days since I last shared my progress and I think I’ll save further progress for my next post.