Back to the main castle model!
Harry Potter and the Goblet of Fire saw the addition of the owlery. It sits apart from the rest of Hogwarts Castle, on a steep outcropping of rock that was added atop an existing hill. Interestingly enough, this little tower never went through any changes after being added (as far as I can tell), so I’m only having to build it the one time.
Some of the details are rather tricky to work out. Kinda hard to find detailed photography of some parts of the structure. And the architecture is a little different from the rest of the castle, too – after all, it’s built for birds, not for people. It’s very…airy. Lots of complicated holes and ledges. That’s great for letting owls in and out, but it does mean the interior is more likely to be visible, so I have to pay more attention to the interior geometry than usual for this project.
Here, some of those holes are starting to take shape:
There’s not enough detail there for it to look right, though. It’s more recognizable in the next render:
The other side has a similar set of openings:
Then just a few more details bring the owlery itself to a finished state!
I say “owlery itself” because I haven’t yet built the steps leading up to the owlery. These are going to be tricky. They don’t show up in any of the blueprints I’ve seen, and good photo reference is pretty hard to find. I’ll probably have to look into whether the versions in the video games seem accurate, and maybe rely on those. Anyway, I’ll save the steps for a future post.
For today, we’ll wrap up with a couple of impossible views. Ever wondered where the owlery was in relation to the old Quidditch training grounds?
Now you know!
6 thoughts on “Owlery Time!”
Sadly the game owlery steps aren’t model accurate. That said, I’m sure I’ve seen images or maybe blueprinting of the owlery somewhere. I’ll have a dig around.
Aha! It’s a smaller whitecard model, so there might be some small inconsistencies, but:
It’s also on the physical large model that can be toured in the studio over here – might be worth trawling some of the youtube footage people have posted to see about any close ups.
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And, hot off the press earlier in August, 4K GOF shot:
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Great post as usual! It’s interesting to see where the owlery sat in relation to the original training grounds.
I really like the texture of bricks, would you share your nodes configuration?
Gosh the owlery would have looked so good from the OG training grounds, there was no excuse for that cliff to eat up half of it like it did.